Please Don't Touch Anything. It's Not Yours. |
In the Revised version of Death Frost Doom. There are some
skulls of clerics that sacrificed themselves to seal the death cult. Once you
enter the tomb/temple the skulls start dropping from the ceiling.
I didn’t think this was cool enough.
I decided to replace one of the skulls with Adalhard the
Crypt Thing. I made him the first thing to reanimate when you entered the
crypt. He was the head Cleric who led whatever sealing ritual or whatever it
was that the clerics were doing in the crypt when they became a skull
chandelier. He had damned himself by sacrificing the souls of his comrades to
seal the evil in an in doing so damned himself to watch over the tomb/temple.
I had been wanting to use something from the Fiend Folio and
there wasn’t a lot in the adventure that would prod players onward if they got
confused.
I feel in love with the Fiend Folio for the same reason I
think a lot of people love the fiend folio.
A lot of the monsters seem gimmick or stupid an when you figure out a
good way to use one of them you feel like a genus. I like to feel like a
genius. Also, the art is good.
I chose the Crypt Thing because:
1. The Crypt Thing is Neutral
The most interesting thing about he Crypt Thing is that it’s
neutral but undead. I decided that Crypt things were in life lawful good
clerics who had died under a curse somehow. Adalhard had been lawful good in
life but had damned himself by casting a forbidden ritual and doomed himself to
undeath. He was now an abomination to his god and could no longer be lawful
good. He wasn’t evil and died to prevent chaos from engulfing the world so he
became neutral. Adalhard like all Crypt Things was lost, confused, and mad.
Crypt Things do not understand that they are dead and are completely unaware of
their powers.
2. I Have Bad Reading Comprehension/ The Teleportation Gimick
This feeds into the second interesting thing about the Crypt
Thing, teleportation. Crypt Things will teleport people and then say that they
are destroyed. Of course I misread the part about teleportation. I thought that
his touch caused someone to be teleported away in a random direction. So, I
stuck with that. The Crypt Thing, when it touches you it doesn’t deal damage
but teleports you with no saving throw. In Death Frost Doom this made it more
likely that the party would actually find all the crazy stuff behind the gross
baby thing.
3. I Thought the Crypt Thing Would be fun to Roleplay
The default, by the book, Crypt Thing is probably guarding a
crypt. The Crypt thing doesn’t want adventurers to ransack the crypt. The Crypt
Thing reminds players that their characters are, at least in part, grave
robbers and plunderers and not heroes. I imagine that by Default Characters are
selfish and insane. They are so driven to amass wealth and power that they will
gamble their lives against really bad odds. I wanted to pretend to be an insane
talking skeleton that would give a diatribe along these lines and then teleport
one of the party and then break down crying about how he had destroyed the pc
by accident because of his horrible curse. I was right; it was fun.