I want to talk about alignment languages. You probably
ignore them. I used to ignore them. Everyone you’ve ever played with probably
mostly ignored them.
Alignment languages are cool now. Let me tell you how to
use them.
I am going to assume that lawful and chaotic are the only
alignment languages. In a Holmesian game you could have four or five alignment
languages but adding more alignment languages really dilutes their power. To
encourage their use you want
1. Alignment Language as a Lingua Franca or Pidgin
Mechanically they provide a reason why a lawful guy would
be adventuring with a chaotic guy. The chaotic guy can bargain with the
monsters. Used like this they reinforce the idea that you can have more types
of encounters than just fighting everything. Taken together alignment languages
and reaction rolls provide the mechanical reasons why combat should not be the
default encounter type. If you want to avoid developing an elaborate
personality and backstory for every kobold limit the expressiveness of
alignment languages (this will also make it so that alignment languages don't
make learning other humanoid languages pointless).
Bardak eyed Krogdor
with suspicion. His instinct told him to beat their heads in but there were too
many of them.
No one in the party
spoke goblin. He was going to have to hear that sound.
They hung back at the
edge of the torchlight, scampering and gesturing obscenely to no one in
particular. One of them was gyrating. Bardak imagined that the goblin’s
undulations were wafting the foul goblin stench directly into his nose. The
situation was tense
Krogdor stepped
forward and began to speak in foul guttural tones, then in high piercing tones.
Krogdor’s voice then careened wildly from low to high. It was disgusting and
absurd.
The Goblins spoke
back. It was a cacophony.
Krogdor nodded and
turned to Bardak, “they want thirty gold and for you to spit on your holy
symbol. Then they’ll let us pass.” Bardak almost boiled over. “Also,” Krogdor
continued, “they offered one of their number as you concubine.”
Krogdor pointed to
the gyrating goblin.
This was too much to
bear. Perhaps the language of chaos was useless after all. Why had he
befriended Krogdor, a man who at the end of it all longed for the total
destruction of the Universe. Where had the other one went? Mudfish. He was more
nihilistic then even Krogdor; perhaps he had absconded or defected to the
goblins.
“EEYYYAAGGGHGHGHGHGHGHGH!”
A scream erupted from behind the goblins. Then another scream erupted - this
time from a goblin.
Mudfish was covered
in green blood, an expression of orgiastic glee on his face. Negotiations had
failed. Chaos had won. Mudfish had decided for everyone that most of them would
die today. The Universe was collapsing starting with this fetid underground
tunnel. The goblins were elated even the dead one appeared to smile.
The goblins set upon
Mudfish they were all going to die...
Ok, So maybe it doesn’t always work out, but the point is
alignment languages can be used to widen the types of interactions that the
party can have with monsters.
2. Alignment Language as Liturgical Language or Language with Inherent Spiritual Power
This is how I treat the languages of Law and chaos in my games. Lawful and Chaotic appear on scrolls and magic items. They send a chill down the spine creatures that come near the script. Creatures are hesitant to speak alignment languages because they impose ideology as much as they convey information. This makes alignment languages important but not omnipresent in a campaign. Player will know that something is special and important when they see or hear an alignment language.
“Would that our tongues were perfect
enough to pronounce its profound consonance.” Thought Bardak. His pronunciation
had gotten better and his faith had gotten stronger. He could command the
wounds to heal and freeze a man in place with the power of The Word of Law.
But, that was nothing compared to what he know held in his hands.
He was now with another quieter
less impulsive group. They had made their way down into an antediluvian temple
of law.
He was fondling a beautiful mace
engraved with a prayer to The Justice Maker. Reading it his mind began to
resonate with the item. The Word itself created discipline obedience and order.
If only the words could be pronounced, the whole of everything could be brought
to heel. Alas it was only through his devotion The Grand Architect that he could
even hold the words in his head.
Mudfish couldn’t even bare to
look at the weapon. He closed his remaining eye. The power of the Law and the
Word was too bright. Yes, Mudfish had made it. Krogdor wasn’t there. He didn’t
make it.
The Mace did not stop. The
writing was singing inside Bardak and the writing commanded him to subjugate
chaos. Mudfish ran but he could not out run justice. He was punished for his
crimes and for his refusal to submit to the Universal Order. The mace was
pleased. The Word was pleased. It had found a home in Bardak.
Please don’t take these examples to mean that
alignment languages are only good for derailing the game and causing
intra-party strife.
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